

Firstly, we have to create necessary files that are required during building procedure. There are few steps before we can begin deployment of our Unity project to iPhone device. From Unity to iPhone – build and play the game on Apple’s mobile device Now we have all the necessary controls in place it’s time to deploy our mobile game to iPhone! 3. I won’t need them to collect input from the mobile’s touchscreen. I’ve intentionally removed output coming from Input.GetAxisRaw() functions.

Let’s start by creating four directional pad (d-pad) buttons for moving our character. The articles are on top-down movement and attack, fighting mechanics and tilemaps system. I would like to encourage you to read them first before you continue. Unity mobile buttons sprites for iPhone touchscreenįor the purpose of this tutorial I’m going to use all elements developed in the recent articles. Building and deploying the Unity game to iPhone mobile deviceġ.Create application ‘provisioning profile’.From Unity to iPhone – build and play the game on Apple’s mobile device.Controls integration in Unity for iPhone.Unity mobile buttons sprites for iPhone touchscreen.Furthermore, you’ll need access to a Mac machine with the latest version of XCode installed. Please note that methodology described here assumes that you already possess the Apple Developer account. In this step-by-step guide I’ll show how to build and run games on Apple devices. One of the features in Unity is the build system that allows deploying applications on mobile devices such as iPhone.
